Initial idea…
The concept behind our project “You are the art“, is to make people feel as though they are the artwork in an art gallery setting. The way in which we intend to do this is by filming a person looking at a camera and then displaying this image in a screen which other people can look at. It will then appear as though the viewer, is actually being looked at by someone, as if they in fact are on display and not the other way around. The use of more than one (three) screens means that everyone infront of the camera/screen will be on display to someone else.
Technology…
3 screens/computers (iMacs). 3 cameras (built in to the iMacs). 3 frames (to hide that they are computers). Our project uses cameras to take video footage of people entering the provided space in a gallery style setting. The screens will be positioned on a corridor style wall with a small amount of space between each one. People are able to see others looking at them, posing the question, “who is really on display?”
The broader context…
As talked about in an earlier blog- “selection -part one…“, the existing projects that I chose to compare and also contrast our project’s idea to are:
“Come to Pieces”/ “Miroir pour Les Demoiselles d’Avignon” – created by Camille Utterback and Adam Chapman, and
“Surface Tension” – created by Rafael Lozano-Hemmer.
Similarities/ Differences…
The concept behind Utterback and Chapmans piece, come to pieces, is to allow viewers/ users of the piece to visually experience seeing themselves as art, but in a completely different way to what they would have previously.
The installation uses custom video software to film people from 4 different cameras, and display the footage in a single contained image. It is as though the video feed of the person is distorted to show multiple images from different angles, in one single display. The concept is similar to looking in a mirror, but the image you see as a result, is a compilation of the 4 feeds displayed in the shell of the “you”, you would expect to see. In this sense, the installation’s intention is to get people to think about the way in which they are perceived and what they look like to others.
This concept is similar to our piece, where we intend to give our viewers/participants the chance to experience what it would feel like to be in an artwork; to make them think about what people see and feel when they are put on display. As for the technology specs, we would be using multiple displays as well as a number of different camera feeds as opposed to the single display with multiple cameras. Also, our installation incorporates more than one participant as there are more than one screen and camera to interact with. As what you see is not yourself, our project also incorporates ubiquitous/pervasive computing aspects. You see someone else looking back at you, not yourself, however are unable to distinguish that your actions in front of one screen is being bounced to another screen for viewing by someone else.
The Come to Pieces exhibit allows participants of the space, to interact and have some fun with the images that are displayed back to them. Similarly, the intent of our project is also for fun to be had. If people catch-on to the fact that the the video feed they see is coming from one of the other two and likewise from the others, they have the opportunity to communicate with each other.
In the Surface Tension exhibit, there is a single large display of an eye. When people walk in front of this display, the eye appears to follow them. To achieve this, a series of animated pictures are used, to make up the impression of an eye actually following the person in front of it. To detect the person’s presence, and appear as though the eye is actually following the user, video-tracking software is used. This is then linked up to the display to give the impression that the video feed on the screen is actually in real time.
Once again, this exhibit challenges the user/gallery visitor to think about what is actually on display; is it the display itself or is it in fact themselves. This is the concept that our exhibit also hopes to portray.
The most obvious difference between Lozano-Hemmer’s work and our own, is that although in our piece, it is our intention to portray the feeling to the participant that they are being watched, the way in which we will do this, means that the person in our screens is unable to follow their(the participant’s) movements. In this sense, our exhibit will simply be like two people [seemingly] examining each others worlds rather than looking at each other.
Summary…
Our project is intended to make the viewer feel as though they are on display without them knowing how, or what exactly is going on. The other projects mentioned in this entry have touched upon this, but not quite fulfilled the criterior for “ubiquitous” computing. Come to pieces offers users an experience where they are able to see themselves from different angles all at once, whereas Surface Tension makes the viewer feel uneasy because someone is constantly watching them. Having looked at and incorporated different aspects from these two artworks, into our design, we feel that in “You are the Art” we are creating a different/unique installation to what has gone before.
["You are the art" is an installation being created by Luke Gittins, Kevin Pamenter, Sarah Whelband, and Joy Christensen for the University of QLD]